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Landmarks presents Animation Screening and Reception

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Photo courtesy of Bob Sabiston's "Snack and Drink"

Landmarks will present a screening of animations created during a two-day, student workshop with Landmarks artist Casey Reas. Working in pairs (one artist and one coder), student teams will draw and write custom code to create a short animation. The workshop will focus on rotoscoping, an early animation technique where an artist traces a sequence of photographic images.

In collaboration, the coders and artists will develop an idea that will include creating a custom drawing tool that will be used to render the animation. The students will go back and forth between coding and drawing and drawing and coding for a fully collaborative project. At the end of the second day, works in progress will screen at the FAL Foundry.

Landmarks will present a screening of animations created during a two-day, student workshop with Landmarks artist Casey Reas. Working in pairs (one artist and one coder), student teams will draw and write custom code to create a short animation. The workshop will focus on rotoscoping, an early animation technique where an artist traces a sequence of photographic images.

In collaboration, the coders and artists will develop an idea that will include creating a custom drawing tool that will be used to render the animation. The students will go back and forth between coding and drawing and drawing and coding for a fully collaborative project. At the end of the second day, works in progress will screen at the FAL Foundry.

Landmarks will present a screening of animations created during a two-day, student workshop with Landmarks artist Casey Reas. Working in pairs (one artist and one coder), student teams will draw and write custom code to create a short animation. The workshop will focus on rotoscoping, an early animation technique where an artist traces a sequence of photographic images.

In collaboration, the coders and artists will develop an idea that will include creating a custom drawing tool that will be used to render the animation. The students will go back and forth between coding and drawing and drawing and coding for a fully collaborative project. At the end of the second day, works in progress will screen at the FAL Foundry.

WHEN

WHERE

The Visual Arts Center in The University of Texas at Austin Art Building
2301 Trinity St.
Austin, TX 78712
https://landmarks.utexas.edu/event/animation-screening-and-reception

TICKET INFO

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